DEMO / RECORDED GAMEPLAY
THE PROTOTYPE IN PLAY.
A nine-second runner recording with the player, phone camera and game display in view.
PhiMotion prototype gameplay
A player moves in front of the phone camera while the runner responds on the display.
Silent footage · Physical validation remains a separate milestone.
Open the recording ↗THE CURRENT PROTOTYPE.
The iOS/Unity prototype connects motion to left/right movement, slide and jump. Recognition stability and physical acceptance remain under evaluation.
Read the Runner integration ↗Camera & privacy
Pose input is processed on the device; the PhiMotion native bridge does not record or upload camera frames. The MediaPipe research dependency documents usage/performance metrics, so privacy review for public distribution remains pending.
Input boundaries and limitations ↗