FIND YOUR NEXT MOVE
DEMO / A WORK IN MOTION

A NEW WAYTO MAKE YOUR MOVE.

Endless Runner is an experimental integration for PhiMotion’s motion inputs. It connects sidesteps, crouching and takeoff to play.

ENDLESS RUNNER / RUNTIME FOOTAGE

A real demo, when it’s ready.

No runtime recording is published here yet. This space is reserved for actual PhiMotion footage.

WHAT EXISTS TODAY.

Left, right, slide and jump input mappings are implemented. The Runner’s default control profile is experimental Demo Assist, recorded separately from V3 recognition and the legacy engine.

This page does not activate a browser camera or run the game. A runtime recording has not been published, and device execution records are separate from human physical acceptance.

IMPLEMENTATIONEXPERIMENTAL INTEGRATIONPHYSICAL ACCEPTANCE PENDING
Read the Runner integration
GO ONE LAYER DEEPER

THE ENGINEERINGUNDER THE PLAY.

Architecture, equations and implementation evidence. A technical reference for the people building PhiMotion.

Explore Engineering Docs
PHIMOTION / ENGINEERING / 00—11